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Description: With the CollisionFileEditor it is possible to view collision objects three-dimensionally and to edit them, i.e. change surfaces properties and to manage collision files extensively. Included is a sript for 3D Studio Max, which exports an object including sphere and box gizmos as text file that can be imported from CollEditor again. The program requires D3DX81ab.dll to work.
| File name |
Version |
Added |
File size |
DLs |
|
stevem_collisionfileeditor.zip
|
1.0 |
04/02/05 |
426,51 KB |
2871 |
|